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Indiana Jones and Great Circle Update 1 patch notes
Mandatory ray tracing makes Indiana Jones and the Great Circle pretty yet brutal, like Indy himself
Our PC performance analysis and best settings guide for Indiana Jones and the Great Circle, the first major game with a hardware-based ray tracing requirement.
Indiana Jones and the Great Circle first update adds full ray tracing on PC
The first update for Indiana Jones and the Great Circle is here, available across PC and Xbox. Along with a variety of fixes, this update has notably added full ray tracing (with path tracing) for Nvidia GPUs on PC.
Indiana Jones and the Great Circle Update 1 patch notes improve ray-tracing & fix crash issues
Indiana Jones is rolling out of early access for public launch on Xbox and PC platforms today, and with it comes its first major update, bringing quite a few fixes and improvements to the game. This update brought a substantial upgrade to ray-tracing, as well as several fixes for game crashes and gameplay-affecting bugs.
Indiana Jones and the Great Circle system requirements demand ray tracing GPU
You're going to need seriously powerful gaming PC specs, with a ray tracing GPU and a big SSD to handle this new Indiana Jones game.
Indiana Jones and the Great Circle’s early access period won’t include full ray tracing
If you pay the premium to play Indiana Jones and the Great Circle early on PC, the game won’t initially include full ray tracing. The game’s early access period for Premium Edition and Collector’s Edition buyers launches at 7PM ET today,
How To Optimize Indiana Jones and the Great Circle Performance on PC
Indiana Jones and the Great Circle has been finally released to the public, bringing a new Indy adventure to gamers. MachineGames surprised PC gamers with its strict system requirements that focus on ray tracing, but the final game runs far better than we had hoped if you know which settings to change.
Indiana Jones And The Great Circle's First Update Adds Path Tracing, Better Whip Behavior
Hold on to your potatoes, because developer MachineGames has released the first patch for Indiana Jones and the Great Circle. The update adds path tracing for select Nvidia cards, improved whip behavior, and a host of gameplay fixes, as detailed in the full patch notes below.
Indiana Jones and the Great Circle proves Nvidia wrong
Indiana Jones and the Great Circle looks great, but Nvidia's low VRAM capacity struggles in the game. The Latest Tech News, Delivered to Your Inbox
Indiana Jones and the Great Circle needs a ray-tracing GPU, path tracing requires frame gen to hit 60fps
The PC system requirements for Indiana Jones and the Great Circle reveal that the game requires hardware-accelerated ray tracing at all visual presets. The decision likely
Indiana Jones and the Great Circle Gets New Update
Indiana Jones and the Great Circle gets its first update, fixing bugs and gameplay problems while also adding a major new feature on PC.
Indiana Jones And The Great Circle Wows On Consoles With Ray Tracing And 60FPS - Report
Digital Foundry's tech review by John Linneman states that Indiana Jones and the Great Circle maintains 60fps on both consoles (for the most part) while utilizing ray tracing. Linneman explains that it's rare for a console title to offer open-ended levels, ray tracing, and 60fps together and still perform well.
IGN
17h
Indiana Jones and the Great Circle Update Adds Full Ray Tracing, Fixes, and More
Indiana Jones and the Great Circle received its first update, adding various fixes along with full ray tracing to the game.
Bounding Into Comics
1d
‘Indiana Jones And The Great Circle’ PC Requirements Don’t Support Nvidia GeForce GTX 1000 Or AMD Radeon RX 5000 Graphic Cards
Indiana Jones and the Great Circle' PC system requirements place Nvidia and AMD graphic cards in the museum with the rest of ...
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